WolfBot is the Werewolf game's moderator, developed by Services Administrator, culex.
The bot essentially manages all aspects of the game, other than the choices made by players.
WolfBot is controlled by a set of commands, which can be /msg
'd to the bot, or communicated via a set of fantasy commands - indicated with "!
".
!start
"
/msg WolfBot join
" or "!join
"
/msg WolfBot vote name
"
/msg WolfBot devote
"
/msg WolfBot power target
"
At Night, the channel is muted - Nobody can talk. People with abilities, such as wolves and seers, now conduct their "duties".
In the morning, the results of special abilities are seen. Wolf maulings become clear, unless they've been negated by angels, seers find out the role of their target, finders see the target of their target.
Once all this has happened, Voice is given to all active players, so they can discuss who they think the wolves are.
After 90 seconds, voting opens for 30 seconds. Players cast their votes, and the player who is voted for in the majority is lynched.
If this person is a wolf, their identity is revealed, and the villagers win if no other wolves are present.
If the person is the Village Idiot, their identity is revealed and they win the game.
If the person has any other role, their identity is revealed and play continues.
Dead players - whether mauled by wolves or lynched - have their voice removed, so they cannot talk while play is proceeding.
The humans win if the wolf is killed, or if all the wolves are killed, if there is more than one.
The wolves win if they kill all the villagers, so only wolves are left alive.
The Village Idiot is trying to cast suspicion on himself, as he only wins if he is lynched.
/msg WolfBot kill player
"
/msg WolfBot see player
"
/msg WolfBot shield player
"
/msg WolfBot dopple player
"
/msg WolfBot find player
"